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Cake day: June 23rd, 2023

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  • I’ve been toying with a “Pay Per View” model for a bit. But it’s sort of modified.

    Basically you can “pay what you want” on a per view basis. You as a user get to decide how valuable your view is and pay a creator that much each time you watch a video. Maybe this gets linked to watch time somehow to avoid people just spamming short content. YouTube presumably gets a cut to keep the lights on.

    Creators making actually good content will hopefully attract viewers willing and able to pay, and viewers that have the means and really like a creator can up the amount they are paying. This could be on a per channel basis, or just a blanket setting of I pay someone ¢10 a view or something.

    Idk, seems like a bit of a silly idea now I type it out



  • While this seems like a decent starting point I’ve got a few issues with this list. As others have mentioned there is little in the way of justification for these suggestions, and while I happen to agree with plenty of them, I’d personally like to see more reasoning, if not to appease people that already have opinions then to help newer users understand their options.

    On the topic of newer users I think an aggregate list like this should include a basic rundown on what adoption/migration/onboarding looks like for these services. Demystifying that process can lift a lot of the perceived weight non-“power users” might feel when faced with the leap from corporate platforms.

    Overall I think this is a good resource, and at least gives people some starting points, but it’s not without its flaws.



  • Fair. I definitely did not acknowledge my own bias. There are numbers showing the growth of Linux in both gaming and general. The steam deck alone is showing many people, including hardware manufacturers, the power of linux. That is directly pushing and growing the portable gaming market, which takes market share away from Windows. This will continue to grow, and I believe negative sentiment towards the bloated experience the vast majority of users are getting with Windows is also growing. Hence the “(slowly) dying”, which was meant to be a bit tongue and cheek. I have only anecdotal evidence as far as I have seen quite a few articles about various “features” in the last month, but again within posts from my slice of the internet. One such article was about system popups basically begging you to use Edge, another this change to the keyboard, and one about ads/sponsored links all over the OS.

    Obviously Windows still have a massive market share. Never said it didn’t. I just like to believe there’s some cracks showing in the armor.

    The “slowly” in parenthesis and “I feel” in my final line of my original post, did not acknowledge the slice of the internet I generally consume content from, which absolutely does have some collective bias against windows.


  • This might have been said, but I just see this as a wild attempt to stay relevant and lock people into hardware. Windows is (very, very, slowly) dying gettingworseandshowingpeoplehowbaditis. Gamers are starting to leave for Linux and Proton, which will also only help the Mac gaming market share. Linux on ARM honesty seems like the future for most devices. The corporate world and anything that’s in too deep with Excel is, I feel, the last big hold out.

    EDIT: more accurate time scale and less doom and gloom for the future of windows lol